Jonah Rutten

Game programmer


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Hello, I am Jonah Rutten, a game programmer currently studying at the Breda University of Applied Sciences (formerly known as NHTV). I am interested in becoming a gameplay or tools programmer but I also have some interests in engine programming.

Selection of Projects


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The Tomorrow Engine is a custom made engine that was specifically made for an online, player versus player card game.

  1. AI/tools programmer
  2. Custom engine
  3. Windows & PS4
  4. 11 people
  5. 24 weeks
More information
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Exhibited is a first person stealth game made throughout my third year at the Breda University of Applied sciences.

  1. Gameplay/tools programmer
  2. Unreal Engine
  3. Windows & PS4
  4. +/- 33 people
  5. 32 weeks (ongoing)
More information
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Mobler is an endless platformer based on Tetris where you try to get the highest score possible. Mobler is almost completely made in blueprints.

  1. Gameplay/generalist programmer
  2. Unreal Engine 4
  3. Released on Steam
  4. 10 people
  5. 8 weeks
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Reptoads is an online player versus player card game that was made with a custom engine I worked on called the Tomorrow Engine.

  1. Gameplay/AI/tools programmer
  2. Custom engine
  3. Windows & PS4
  4. 26 people
  5. 8 weeks
More information